Jump to content
ZLOFENIX Games

Dafh101

User
  • Content Count

    27
  • Joined

  • Last visited

Everything posted by Dafh101

  1. Hey there ZLOFENIX, sorry for late reply, i was traveling... I tested today, and now its working! Thank you!
  2. Nothing, already tested on two different machines, two different server versions (R60 & R63), even tested on a freshly formatted machine... Same problem. I really do not know what is going on, i'm out of options...
  3. The server files have been the same for a long time, why only wrong files now? I have tried switching server files between R60 and 63, same problem, sever gets OFFLINE state always while BF3, BFH and MOHW are working fine. Before that update everything worked fine... Already checked everything (server files, config, network config) and still get same problem.
  4. Here you go ZLOFENIX, hope this helps... RuntimeLog_F2P-SERVER_server.1.log ZServers.zlo
  5. Hi there. I've noticed there was a recent ZLO update and thanks for the continuing work, but now all servers (BF3, BFH, MOHW) work fine execpt BF4 server wich now gets "Offline" state...
  6. Very strange indeed, thank you for you support as always...
  7. Tested with other people, nobody can join servers, same thing happens to everybody. Servers were fine before the update, and also before the update a few of our players reported that BFH returned them some sort of activation error while attempting to join a server, but other players such as myself could join without problems, now after one the most recent updates nobody can join...
  8. It just stays like this endlessly, i have to close the game with task manager or by closing Zclient. After closing game and client log says this : ERROR - Zlo4NET: _EndReceiveCallback Socket unexpected error The sender has closed their connection. And nothing else...
  9. Hi there, Just wanted to report that after a ZClient update today i am no longer able to join any BFH server, when joining a server the game doesn't get past loading screen...
  10. ZLOFENIX after using the server for some time now i could verify that the errors people get when quitting and joining servers is related to Pre-round configuration. If i set Game.DisablePreRound to 1 and attempt to exit end re-enter a sever no errors occur, if i set Game.DisablePreRound to 0 and attempt to exit and re-enter a server errors will occur. The problem with setting Game.DisablePreRound to 1 locks the game in pre-round and the match doesn't start until at least 4 or more players are in the game depending on gamemode, i have been locked in pre-round with 4 players in server and co
  11. MOHW by default always prioritzes a two man squad in multiplayer as part of its "Fireteam buddy" system. The first two players that enter a server will be a two man squad for team A, the next two players that enter will be the same for team B and so on... Use a team balancer plugin with procon, that might fix the that particular issue, i believe there's one called MULTIbalancer that worKs will all procon enabled games, assuming you own the server you're trying to play in...
  12. Already done with empty line at the end, does not wokr... I don't think it can be done the same way in MOHW... Gonna keep looking for it, at Manu discord server i saw him tell someone to max the rank level at the db
  13. About unlocks, i tried adding the "-SyncedBFSettings.AllUnlocksUnlocked true" parameter to the Win32Game.cfg file like i did in BF3 but it doesn't work in MOHW.
  14. ZLOFENIX Just tested the fix, here's what i could gather, I can now join another server right after i quit the a server, however, i cannot join the same server i just quit, when i try it results in an error message. I also tried quitting a server then going back to the main menu, then the single player menu, then all the way back to the server browser and still couldn't join the same server i just quit, results in same error message. I can only join the same server i just quit after i have joined a different server.
  15. Great! I will test it, Thank you ZLOFENIX! One more thing, is there a way to unlock everything from start at server or client side like Battlefield? I think because this game is so old it makes no sense to grind for all unlocks anymore...
  16. Yeah been testing it, found a bug i think, after i join a server and quit back to the multiplayer menu/server browser i am not able to join another server right after, when i try to join another server after i quit the previous one i get an endless joining loop and have to alt+f4 to exit the game, to be able to join another server right after quitting a previous one i have to get back to the main menu, enter the single player menu and then get back to the main menu and multiplayer menu/server browser again. After leaving any server the player count on that server remains 1 even if i was only
  17. Hey guys, After some experimenting i figured it out hehehehehe. So i added the Battlefield Install.bat file to the original EA Origin downloaded version of the game and after running it and installing it it became detectable by ZClient wich allows to start the game directly from ZClient. I also added the updated Punkbuster Files folder. There's a test server available at the in-game server browser, at the menu just went to multiplayer » Find Game » Server Browser and joined the server, everything seems to be working fine apart from all unlocks being locked. Thank you anyway guys, h
  18. Hello guys... Just noticed there's MOHW server files and setup instructions already available in the ZLOEMU FAQ, but i can't find anything regarding the client files or on how to connect to the server. Did i miss something or is it still coming?
  19. Hi there ZLOFENIX, Sorry i don't understand what you mean by same auth...
×
×
  • Create New...