Game run
StateChanged State_GameRun
StateChanged State_Init State_ClaimReservation 0
StateChanged State_NotLoggedIn State_ClaimReservation 0
StateChanged State_Ready State_ClaimReservation 2009774
StateChanged State_Connecting State_ClaimReservation 2009774
StateChanged State_Connecting State_Game 2009774
StateChanged State_GameClose