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SASBLACKBURN

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Posts posted by SASBLACKBURN

  1. Launcher to get better better. Many players use it to send statistics to the tournament for bf3. But I noticed a problem. In statistics, an email written on top of the player.Attackers can exploit this and to hack user.We do not need. So please replace the mail on the top player's nickname.

    Exactly..

    Was gonna PM him but you did first...Thanks anyway!

  2. Those are the exact settings I was referring to ;)

    If you can't find these any of the other settings (so excluding the threaded & render frames) settings on CCC make sure your preferences are set to advanced view in the CCC

    But settings like maximum pre-rendered frames can be controlled via in-built console commands...

     

    Or use the Realmware utility which has all the advanced settings tweaking capability including activating and de-activating console commands!!!

     

    Happy Gaming

  3. Just a side not that you will only have an Nvidia control panel if you have an Nvidia (GT or GTX for example) based card + installed drivers.

    any ATI cards (HD7xxx or R7/9 for example) will have catalyst control center. Where I have yet to find these specific settings.

     

    ATI catalyst driver does not have settings like threaded optimization and maximum pre-rendered frames...

    But many of the discussed options can be found at video>3d application settings...

     

    Happy Gaming

  4. Hey Oak, nice of you to have shared what you knew man... But I would like to point out a fact or two here...
     
    First of all the following are the automatic tweaks which are applied by the tweak provided in the link...
     
    ;
    ; Sample VeniceFX Configuration File
    ; Place this in Battlefield 3's root directory
    ; and when VeniceFX is loaded it should find the configuration file
    ;
    [VeniceFX]
    AutoLoadKeys=0
    AutoLoadTweaks=1
    AutoLoadCamera=0

    ;
    ; Freecamera Keyboard Configuration
    ; 0 - Use Default Bound Keys
    ; # - dinput8 DIK_XXXXX key number in decimal where DIK_XXXX is a key found in
    ; dinput8.h (or MSDN)
    ;
    [KeyConfig]
    Forward=0
    Backward=0
    Left=0
    Right=0
    Secondary=0
    Secondary2=0
    Raise=0
    Lower=0
    Escape=0

    ;
    ; Saving the visual settings of VeniceFX
    ; The group VeniceTweaks is not complete for release v3.3
    ; Everything is configurable through the ingame menu
    ;
    [VeniceTweaks]
    ColorCorrectionDisabled=1
    DecalsDisabled=1
    FirstPersonModelDisabled=0
    FoliageDisabled=0
    ShadowsDisabled=1
    SunDisabled=1

    SkyDisabled=0
    SunLightDisabled=0
    DebugViewEnabled=0
    VegetatioDraw=0
    VegetationDisabled=0

    [VeniceCamera]
    MovementSpeed=0.3
    SecondaryMovementSpeed=0.05
    RotationSpeed=0.0005
    SecondaryRotationSpeed=0.0005
     
    As far as I know, the only additional tweak or setting it does which realware editor does not do is disable shadows,decals and disable the sun,,,
    I play on all high except shadows at a shadow resolution of 1024 which works out the best for me...
     
    Just use the performance overlay console command and find out a setting in which there is the least difference between cpu and gpu loads so that the bottlneck issue is minimized...
    I also disabled the Directx11 and Directx deferred CS Path...
     
    I play currently at 45-60 fps but have locked it at 45 fps ...
     
    My specs are not out of the world, have a dual core amd cpu with an unlocked core and an HD 6670...
    Play at 60 fps...I guarantee that...

     

    COMING BACK TO THE TOPIC, THE TWEAK THAT OAK SUGGESTED ACTUALLY WORKS, IT GAVE AND FPS BOOST OF NEARLY 15 FPS STRAIGHT AWAY...

     

    LOW END PC GUYS, YOU CAN PLAY BF3 WITHOUT LAG NOW...

    BE SURE TO DOUBLE CLICK THE VENICELOADER.EXE AFTER THE MAP IS LOADED, MOST COMMONLY PEOPLE COMPALAIN ABOUT NON WORKING DUE TO SIMPLE COPYING AND PASTING AND NOT RUNNING THE FILE...
     BUT I WOULD SUGGEST ColorCorrectionDisabled=0 RATHER THAN '1'...
    Best of luck to you guys too...

     

     

    Happy Gaming!!!

  5. WorldRender.DxDeferredCsPathEnable

     

     This is an easy one, when set to 0 this setting disables Frostbite's 2 compute shader lightning path, which will result in significantly improved framerate in wide outdoor spaces (some claiming around ~10-15 FPS gains), but it comes with a downside, this will most definitely reduce performance in heavily lit scenes, so it's more of a pick your poison kinda deal. Just as with the "ForceRenderAheadLimit" CVAR, play around with this. 0 to disable, 1 to enable.
     

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