juancombat 3 Posted May 4, 2017 Share Posted May 4, 2017 hemos bajado la actualización del servidor y ahora no funciona el server, la actualización solo trae los archivos para el servidor, el nuevo launcher del mismo no existe y el viejo no funciona, que hay que buscar o bajar? agradecería la ayuda de los moderadores. 0 Quote Link to post Share on other sites
Brendo 2360 Posted May 4, 2017 Share Posted May 4, 2017 https://zloemu.org 0 Quote Link to post Share on other sites
juancombat 3 Posted May 4, 2017 Author Share Posted May 4, 2017 (edited) Also new R40 BF3 server with crack here. Si esta es la versión que e bajado, la instale y sobrescrito mi servidor, ahora no funciona y el launcher viejo me dice que no va..................... Y si solo uso ese archivo de 2 gigas, vamos ni arranca el servidor ?¿¿¿¿¿¿¿¿ Edited May 4, 2017 by juancombat 0 Quote Link to post Share on other sites
juancombat 3 Posted May 4, 2017 Author Share Posted May 4, 2017 Quote [UTC 05/04/2017 17:16:24.766] BlazeSDK(0): "GameLoop": Info: [CANA] getLocalAddress() [UTC 05/04/2017 17:16:24.766] BlazeSDK(0): "GameLoop": Info: [GMGR] Starting createGameJob(550). [UTC 05/04/2017 17:16:24.767] BlazeSDK(0): "GameLoop": Info: -> req: ID[232], GameManager::createGame [0x0004::0x0001] [UTC 05/04/2017 17:16:24.798] BlazeSDK(0): "GameLoop": Info: <- resp: ID[230], UserSessions::updateNetworkInfo [0x7802::0x0014] [UTC 05/04/2017 17:16:24.831] BlazeSDK(0): "GameLoop": Info: <- async: ID[0], UserSessions::UserSessionExtendedDataUpdate [0x7802::0x0001] [UTC 05/04/2017 17:16:25.064] BlazeSDK(0): "GameLoop": Info: <- resp: ID[231], UtilComponent::getTelemetryServer [0x0009::0x0005] [UTC 05/04/2017 17:16:25.064] BlazeSDK(0): "GameLoop": Info: <- resp: ID[232], GameManager::createGame [0x0004::0x0001], ERR[ERR_AUTHORIZATION_REQUIRED (0x40080000)] [UTC 05/04/2017 17:16:25.064] BF/Server/Online/Blaze/BlazeServerGameManager.cpp(2011): "GameLoop": Warning: Blaze error: 1074266112, ERR_AUTHORIZATION_REQUIRED [UTC 05/04/2017 17:16:25.065] BF/Server/Online/Blaze/BlazeServerGameManager.cpp(2013): "GameLoop": Info: Disconnecting from backend due to game creation failure [UTC 05/04/2017 17:16:25.065] BlazeSDK(0): "GameLoop": Info: [GMGR] GameManagerAPI::onBlazeStateChange (AUTHENTICATED=>CONNECT_TRANSITION) [UTC 05/04/2017 17:16:25.065] BlazeSDK(0): "GameLoop": Info: [CANA] destroy(0) [UTC 05/04/2017 17:16:25.065] BlazeSDK(0): "GameLoop": Info: [CANA] releaseResources() [UTC 05/04/2017 17:16:25.065] BlazeSDK(0): "GameLoop": Info: [GMGR] createGameJob(550): Game creation failed with ERR_AUTHORIZATION_REQUIRED. [UTC 05/04/2017 17:16:25.098] BF/Server/Online/Blaze/BlazeServerBackend.cpp(855): "GameLoop": Warning: Returned to INITIALIZED state, probably failed when connecting to Blaze server. [UTC 05/04/2017 17:16:25.098] BF/Server/Online/Blaze/BlazeServerGameManager.cpp(941): "GameLoop": Info: fb::BlazeServerGameManager::destroyGame [UTC 05/04/2017 17:16:25.099] BF/Common/Online/DirtySock/DirtySockSocketManager.cpp(66): "GameLoop": Info: Dropping all connections & clearing packet queue [UTC 05/04/2017 17:16:25.099] BlazeSDK(0): "GameLoop": Info: [GMGR] GameManagerAPI::onBlazeStateChange (CONNECT_TRANSITION=>INITIALIZED) No hay manera, NO CONECTA AL MASTER SERVER, alguna solución ????? 0 Quote Link to post Share on other sites
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