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Somebody can not join to my server


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Hello everyone.

please I have one question regarding of the hosting of own server. I created the server due to LAN Party but somebody can joint but somebody not.

Who can not so there is the message from the server console. For example player Sebicz_21 cannot connect. It looks like that server kick him automatically. But he can join to another server.

Do you know please how can we fix it?

Thank you in advance

 

[UTC 08/27/2022 09:03:45.375] BlazeSDK(0): "GameLoop": Info: [CANA] connectToEndpoint(): ConnApiAddClient2: Player(-1410094527:Sebicz_21) with BlazeSlotId(2)/ConnApiClientIdx(2)
[UTC 08/27/2022 09:03:45.375] BlazeSDK(0): "GameLoop": Info: <- async: ID[0], UserSessions::UserSessionExtendedDataUpdate [0x7802::0x0001]
[UTC 08/27/2022 09:03:45.408] BlazeSDK(0): "GameLoop": Info: [CANA] Game channel[2] for Player(2884872769:Sebicz_21) CONNECTING
[UTC 08/27/2022 09:03:51.408] Engine/Game/Server/Gameplay/Player/ServerPlayerManager.cpp(592): "GameLoop": Info: Connected players: 1, spectators: 0
[UTC 08/27/2022 09:03:51.408] Engine/Game/Common/Core/GameTimer.cpp(377): "GameLoop": Info: Time: 290.001 Frames: 300 Slept: 9.73787 Lost: 0 Bad frames: 0 Worst frame: 0.0348763
[UTC 08/27/2022 09:03:52.074] BlazeSDK(0): "GameLoop": Info: checkPing: lastIdle=1088690900 lastReq=1088670867 diff=20033 pendingRPCs=0 pingPeriod=20000 jobId=59 myJobId=15
[UTC 08/27/2022 09:03:52.074] BlazeSDK(0): "GameLoop": Info: -> req: ID[33], UtilComponent::ping [0x0009::0x0002]
[UTC 08/27/2022 09:03:52.074] BlazeSDK(0): "GameLoop": Info: checkPing: #1 scheduling in 20000ms : NetTick=1088690900 myJobId=15 newJobId=16
[UTC 08/27/2022 09:03:52.074] BlazeSDK(0): "GameLoop": Info: checkPing: jobId=61 pingPeriod=20000 NetTick=1088690900
[UTC 08/27/2022 09:03:52.075] BlazeSDK(0): "GameLoop": Info: <- resp: ID[33], UtilComponent::ping [0x0009::0x0002]
[UTC 08/27/2022 09:03:52.075] BlazeSDK(0): "GameLoop": Info: onPingResponse: jobId=60 newJobId=61 pingPeriod=20000
[UTC 08/27/2022 09:03:55.441] BlazeSDK(0): "GameLoop": Info: [CANA] Game channel[2] for Player(2884872769:Sebicz_21) DISCONNECTED
[UTC 08/27/2022 09:03:55.442] BlazeSDK(0): "GameLoop": Info: [CANA] Notifying listeners that an endpoint has been disconnected.
[UTC 08/27/2022 09:03:55.442] BlazeSDK(0): "GameLoop": Info: [GMGR] Adapter LOST CONNECTION from endpoint(2358438) in game(7066:Kropovez Server LAN-PARTY)
[UTC 08/27/2022 09:03:55.442] BlazeSDK(0): "GameLoop": Info: -> req: ID[34], GameManager::updateMeshConnection [0x0004::0x001D]
[UTC 08/27/2022 09:03:55.474] BlazeSDK(0): "GameLoop": Info: <- resp: ID[34], GameManager::updateMeshConnection [0x0004::0x001D]
[UTC 08/27/2022 09:03:55.475] BlazeSDK(0): "GameLoop": Info: <- async: ID[0], UserSessions::UserRemoved [0x7802::0x0003]
[UTC 08/27/2022 09:03:55.475] BlazeSDK(0): "GameLoop": Info: Warning! UserIndex(0) is NOT subscribed to User(2358438, Sebicz_21)
[UTC 08/27/2022 09:03:55.475] BlazeSDK(0): "GameLoop": Info: <- async: ID[0], GameManager::NotifyPlayerRemoved [0x0004::0x0028]
[UTC 08/27/2022 09:03:55.475] BlazeSDK(0): "GameLoop": Info: [GAME] External Player(2358438:Sebicz_21) removed from game(7066) due to PLAYER_LEFT
[UTC 08/27/2022 09:03:55.475] BF/Server/Online/Blaze/BlazeServerGameManager.cpp(2799): "GameLoop": Info: Player removed from game. Name: Sebicz_21, pid: 2358438, reason: PLAYER_LEFT/SecureReason_Ok
[UTC 08/27/2022 09:03:55.475] BF/Common/Online/DirtySock/DirtySockSocketManager.cpp(243): "GameLoop": Info: Removing connection [A6 FC 23 00 00 00 00 00 ]
[UTC 08/27/2022 09:03:55.475] BF/Common/Online/DirtySock/DirtySockSocketManager.cpp(248): "GameLoop": Warning: Connection not found for removal
[UTC 08/27/2022 09:03:55.475] BF/Common/Online/PunkBuster/pbsdk.cpp(536): "GameLoop": Warning: Attempting to remove a player which doesn't exist in map
[UTC 08/27/2022 09:03:55.475] BlazeSDK(0): "GameLoop": Info: [CANA] disconnectFromEndpoint(0, F8D61888)
[UTC 08/27/2022 09:03:55.475] BlazeSDK(0): "GameLoop": Info: [CANA] Connection::disconnect() -- Calling ConnApiRemoveClient2() for Player(2358438:Sebicz_21) with BlazeSlotId(2)/ConnApiClientIdx(2)
[UTC 08/27/2022 09:03:55.475] BlazeSDK(0): "GameLoop": Info: [GMGR] Adapter DISCONNECTED from endpoint(2358438) in game(7066:Kropovez Server LAN-PARTY)
[UTC 08/27/2022 09:03:55.476] BlazeSDK(0): "GameLoop": Info: -> req: ID[35], GameManager::updateMeshConnection [0x0004::0x001D]
[UTC 08/27/2022 09:03:55.476] BlazeSDK(0): "GameLoop": Info: <- resp: ID[35], GameManager::updateMeshConnection [0x0004::0x001D]
[UTC 08/27/2022 09:03:55.476] BlazeSDK(0): "GameLoop": Info: <- async: ID[0], UserSessions::UserRemoved [0x7802::0x0003]
[UTC 08/27/2022 09:03:55.476] BlazeSDK(0): "GameLoop": Info: Warning! UserIndex(0) is NOT subscribed to User(2358438, Sebicz_21)
[UTC 08/27/2022 09:03:55.476] BlazeSDK(0): "GameLoop": Info: <- async: ID[0], GameManager::NotifyPlayerRemoved [0x0004::0x0028]
[UTC 08/27/2022 09:03:55.476] BlazeSDK(0): "GameLoop": Info: [GAME] Warning: dropping async NotifyPlayerRemoved for unknown player(2358438)

 

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